![]() A heavier focus on dust generation via operating shops, items, or skills from other heroes such as Pickpocket can help offset Dust Thirst, but one may simply wish to go without Joleri at all instead. However, any reduction of dust is still noticeable whenever she is in combat, so there are times where disengaging Joleri from a battle may be the best choice of action. As a native, Joleri is also very cheap to level, so this may be more attractive. The penalty from Dust Thirst only applies the target Joleri is actively attacking, reducing the problem in team engagements, and higher levels of Dust Thirst reduce the penalty further. Her only main weakness comes from the fact that Dust Thirst and Hold the Line will actively harm your dust economy, though the effect has been a bit exaggerated. If this fails, Hold the Line is one of the best panic buttons in the game, and will save your life consistently despite temporarily reducing dust gains from the room. Being a melee hero causes monsters to tend to focus on her above ranged teammates, which is good for Joleri. Joleri is one of the best tanks because she is extremely tough to kill and can rush in and save the day thanks to her high speed stat and War Rider. ![]() Leaving her in combat for extended periods will almost double her DPS output, and is generally safe to do so thanks to her massive defense from actives and stats and moderate HP regen from Energivore. ![]() Dust Thirst applies its on-kill effect much faster than skills like Knee Deep in Blood and also caps to a much higher integer. She can be thought of as a defensive counterpart to Ken, able to transition easily from solo combat to team battles thanks to her passives and high speed. Joleri is a speedy tank with a variety of skills that focus on attack power and defense. The above table is accurate, as of build However, it can be detrimental to rely on her too much due to the Dust penalty on the former and on Hold the Line. This makes her a very solid scout who can hold her own with Dust Thirst and Energivore. Within a few minutes, the ship was nothing but a few large chunks of metal falling toward the planet.Įvery set of holding cells also functioned as an escape pod, so the ship let itself disintegrate and the surviving prisoners fell bruised but (temporarily) alive and (momentarily) safe to the planet below.Joleri is a very mobile hero with decent dps and good defense improved further by both of her active skills. In addition, the planet was still orbited by a functioning (and well cloaked) defensive system, which sprang eagerly to life upon the arrival of the Success. In fact, the planet Auriga once hosted a major settlement of the galaxy-travelling ancestors known as the Endless. All they knew about Auriga Prime was what the probes told them: it had water, temperate zones, plant life, and plenty of metals in the crust. While this was presented as a chance to earn back their place in society by working hard for the common good, they understood that in fact they would be slave labour, sent to colonize an unexplored planet. That’s a testament to the roguelike genre, and it’s why I like tangling with it so much.”Ī few hundred condemned criminals were being shipped to the Auriga system on board the prison hulk “Success”. Despite all the deaths I spent climbing through the dungeon’s floors, I slowly mastered the game. It’s tough and unforgiving, but it’s also fair. “From its setting to its design and aesthetic, Dungeon of the Endless feels like a game built for me. If you’re willing to take that on then it makes it more than worthwhile, borrowing from several genres to create something that feels unique - as well as bursting with personality and smart choices.” ![]() “Don’t be fooled by the simplicity of its pixels: no individual element of Dungeon of the Endless is especially complicated, but together they form a fiendish and unforgiving challenge. Influences and borrowings be damned – it stands alone and is as brilliantly designed, challenging and cunning a package of ideas and aesthetic choices as anything I’ve seen this year.” ![]()
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