If it will be released in few weeks, few months, or few years. I mean a matter of priority in the main developpement roadmap, and we haven't actually all the cards to know I wouldn't say that bezier handles are impossible to code of course it's possible*, but I would say it's a matter of timing, Some may say, that is not possible, TVPaint is perfect - I would say, yes, but there are some little things to do. Please don't misunderstand my critic - my intention is really to help to make TVPaint a better software. OK, that is not the problem at all, but the only reason for that is this uncomfortable movement timing in TVPaint - and that's the sad part of the story, even when that point is on the wishlist for about 5 years. In the end, every students is doing their compositing in after effects, even when there is no need to to. Doing it in TVPaint is a little bit like building a card house. for everything except for those more complex camera movements". Most of the students don't like those technically things at all and I like to confrontate them with things the don't like but have to work out.Īll students are very enthusiastic learners the whole time, but after the complex cam lessons, really 90% of them say: "Yes, you're right - TVPaint is great. when sometime there is no After Effects around. My experience with lessons in cam movements (cam, keyframer, multiplan) is, that I have to treat my students to do a complex cam movement in TVPaint - just one time, just for me, because I think it is important to know how to do it. Since about 4 years I am teaching TVPaint and worked a lot on myself, to improve my lessons and methods believing in the process of learning by doing. But if you like to do such operations by try, preview and error. It works for me, even cause I have a traditional animation background and know, how to plan and time cam movements and how to do layouts. Later I learned to use more than one keyframer for complex movements - rendering step by step to get good results. It is possible to do, but its a way through the hell and back. The first time I tried that using the keyframer I struggled a lot, because I tried to realize the movement in one time profile. Think on a more complex cam movements - some moves, somes stops, slow outs and slow ins on one BG. Just an example, why I like to have that feature. I wouldn't say that bezier handles are impossible to code. Yes, I can imagine also that it's not easy to do, but the TVPaint team made a lot of wonderful things in TVpaint. ZigOtto wrote:but I imagine it's a big tuff to do.
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